Microsoft evaluates Xbox divestiture and restructuring
The company considers turning Xbox into a subsidiary, joint venture, or selling it amid profitability pressure and strategic shifts.
June 13, 2026 · 4 min read
TL;DR: Microsoft evaluates divesting Xbox, including selling the division, amid layoffs and cancellation of its next console. The move reflects a shift toward cloud services and prioritizing profitability.
What happened?
According to a report from The Information picked up by The Verge, Microsoft is considering drastic options for its Xbox division, including turning it into a wholly owned subsidiary, a joint venture, or even selling it. The move comes amid significant layoffs in the Xbox team and a reassessment of plans for its next-generation console, Project Helix. While nothing is imminent, the discussion indicates a shift in stance regarding Xbox's strategic importance within Microsoft. The report details that internal conversations have included the possibility of Xbox operating as a separate entity, similar to how Microsoft handled LinkedIn or GitHub after their acquisitions, but with an even greater degree of autonomy. It also mentions that a joint venture with an external partner has been explored, which would dilute Microsoft's control but inject capital and expertise. The source from The Information notes that these options are not imminent, but they reflect an unprecedented level of scrutiny on the long-term viability of the console business.
Why is it important?
Xbox has been a pillar of Microsoft's consumer strategy for over two decades, since its launch in 2001. A divestiture would mark a radical shift, similar to when Microsoft abandoned Windows Phone in 2017 or restructured its hardware business with Surface, which went from an experiment to an established but never dominant product line. The decision reflects the difficulty of competing with Sony and Nintendo in the console market, where PlayStation 5 has sold over 50 million units compared to about 30 million Xbox Series X|S units, according to Ampere Analysis data. Additionally, the rise of cloud services and subscriptions like Game Pass, which has over 34 million subscribers (according to Microsoft in February 2024), has led the company to prioritize software and services over hardware. The report also notes that Microsoft is reassessing Project Helix, its next-generation console, which could mean a delay or cancellation. This echoes the cancellation of Kinect in 2017 or the end of Windows Phone, when Microsoft acknowledged it could not compete in mass consumer hardware. The move would indicate that Microsoft prioritizes profitability and a focus on cloud computing and artificial intelligence, areas where it has clear competitive advantages.
Consequences
- For gamers: uncertainty about the future of Game Pass, Xbox exclusives, and the continuity of the brand. If Xbox becomes an independent subsidiary, it could maintain its current catalog, but a sale could fragment the ecosystem. Game Pass subscribers could see changes in pricing or title availability. Additionally, the cancellation of Project Helix would leave Microsoft without a next-generation console, forcing gamers to migrate to PC or other platforms.
- For Microsoft: freeing up resources to focus on cloud computing and AI, but losing a direct channel to consumers. Selling Xbox could generate significant revenue (the division is estimated to be worth between $20 billion and $30 billion, according to Wedbush analysts), but it would also eliminate a source of consumer data and a platform for testing technologies like xCloud. On the other hand, keeping Xbox as a subsidiary would allow Microsoft to retain the gaming business without the burden of hardware.
- For the industry: consolidation or fragmentation of the market. If a tech giant like Amazon or Google acquires Xbox, it could integrate it with their cloud and streaming services. It is also possible that a game publisher like Electronic Arts or Take-Two Interactive could buy the division to secure its distribution. This could lead to greater concentration of power, similar to Microsoft's acquisition of Activision Blizzard in 2023. Conversely, an independent spin-off could maintain competition, but with limited resources.
What you need to know
The report from The Information notes that Microsoft has considered these options internally, but no decision has been made. The restructuring includes layoffs at Xbox and the cancellation of Project Helix, suggesting a retreat from console hardware. The company could opt for a model similar to Sega, focusing on software and services, as it has already done with titles like Halo and Forza on PC. Analysts see a full sale as unlikely, but a spin-off as an independent subsidiary is feasible, similar to how IBM spun off Kyndryl in 2021. Additionally, the context of massive layoffs in the video game industry (over 10,000 jobs lost in 2024, according to Game Industry Layoffs) reinforces the pressure on Microsoft to optimize costs. Speculation: if Microsoft moves forward, it could announce changes at the next Xbox Games Showcase, though internal sources cited by The Verge indicate that discussions are in an early phase. What is certain is that the future of Xbox hangs in the balance, and Microsoft's decision will redefine the gaming landscape in the coming years.
“Microsoft hasn’t ruled out spinning off Xbox” — The Verge, citing The Information.